Ocean park

Hong Kong Ocean Park brings virtual attractions to The Sandbox metaverse

  • Sébastien Borget is delighted to welcome Ocean Park to The Sandbox metaverse
  • Ubisoft will have its own entertainment destination LAND
  • Sandbox has added eight partners in Hong Kong to create its Mega City cultural center

Ocean Park has evolved into The Sandbox, a primary decentralized gaming virtual world and ancillary to Animoca Brands, to make capital computerized entertainment encounters in the virtual universe of non-fungible tokens (NFTs) and games.

As Ocean Park celebrates its 45th commemoration in 2022, the park is transforming in many imaginative ways. Not only are we transforming the park into retail, party and entertainment, wellness and experience zones, but we’re also heading into the metaverse to reconsider how we attract shoppers, how they interact with each other, and their businesses at Ocean Park, said Ocean Park CEO Ivan Wong.

Their association with The Sandbox is one of the new impulses left by the park and an essential step for the brand. It commits the park to fostering encounters, occasions, and living objects in hitherto unseen designs, and to venturing into new commercial regions made conceivable through innovation.

The Sandbox has partnered with Ubisoft to introduce Ubisoft game IP elements

They will fill our virtual land at The Sandbox with inventive substance and contributions that are uniquely Ocean Park. They are certain that our fans and the NFT group of people will invite the valuable opportunity to investigate Ocean Park from an entirely different perspective while creating and sharing their customer-created content on our foundation, along with Wong.

As one of the strongest recreation and resort centers in Asia, Ocean Park also assumes a notable role in Hong Kong’s social and entertainment scene. They will work with them to define the main illustration of how entertainment can be used with NFTs and play and acquire to attract and reward both nearby guests and those around the world.

In the meantime, The Sandbox has partnered with Ubisoft to familiarize Ubisoft game IP components with The Sandbox gaming metaverse.

Ubisoft will have its own LAND diversion lens with intuitive encounters, and voxel characters and objects will also be available for players and creators to join in their own encounters using the free VoxEdit and Game Maker #nocode creation devices from The Sandbox.

Work is currently underway to make voxed adaptations of Rabbids characters and things. The accompanying video features a brief look at the anxious Rabbids as they prepare to enter The Sandbox guide to introduce themselves to Ubisoft LAND and join unique player-made encounters.

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Sandbox received $93 million in investment

Ubisoft is a global gaming organization that has demonstrated its ability to stay on the cutting edge and has established its position by sending out effective establishments and IP addresses.

They’re excited to help bring Rabbids, an IP gamers now love, and engage their local fan zone to have fun encounters and their own unique businesses in The Sandbox, said Sebastien Borget, COO and co-founder. of the sandbox.

They invite Ubisoft to step out of the shadows of Metaverse as we cooperate to create additional opportunities for gamers, fans and makers with blockchain and web3.

Meanwhile, Ubisoft Singapore was recently reOceanrked by the Tripartite Alliance for Fair and Progressive Employment Practices (TAFEP).

Following a review, TAFEP said the organization has an organized framework to deal with any reports of work environment violations and that past reports have been addressed appropriately. The bureau further stated that rep pay rates were performance-based.

This follows cases of separation from the work environment and lewd behavior against the organization last year.

Nancy J. Allen
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